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Circular ruins Avatar
TontoGrave | 03/30/2008 @089 | Edit edit post
My current work in progress: circular ruins inspired by the work of the amazing writer Jorge Luis Borges.
Step by step:
1) Designing the building:



2) Perspective:





And that's all for the moment ...
... But i'll keep posting photographs of the process untill it is finished.

Re: Circular ruins Avatar
TontoGrave | 03/30/2008 @098 | Editedit post
Images wre resized, they look more narrow than they actually are.

Re: Circular ruins
Madster | 03/30/2008 @221 | Editedit post
Beautiful concept, wonderful execution so far!

How much time have you put into this? You should keep track of your time for this one, it's worth it.

I look forward to the update, the structure is fascinating.

~M

Re: Circular ruins Avatar
TontoGrave | 03/30/2008 @618 | Editedit post
Thanks so much, Madster.
I do have a record of the hurs i spend in each drawing (i make a note of the time it is when i sit in front of the drawing table everyday and when i leave, i also mark when i have a break) but i usually wait it's finished to do the math.
Anyhow i have been around 28 hours on this.
[Message edited on 03/30 @619]

Re: Circular ruins Avatar
Juro | 03/30/2008 @690 | Editedit post
Cool, good work on the perspective on this!

Re: Circular ruins
PEPONETO | 06/13/2008 @550 | Editedit post
CONGRATULATIONS!, you are one of that true artist, the artist who know what is the value of design and concept, that the important thing is to know from the base before believing that the software tools makes us cartoonists in one day. Good job. The art is in brain and hands, the computer is only a tool, a very good tool but nothing more.

I'm sorry for my English

Re: Circular ruins Avatar
infinity2080 | 06/15/2008 @889 | Editedit post
This is looking really amazing so far. Can't wait to see the final project! You must be really patient to have already sat through 28hrs of precise measuring and drawing, it takes skill :)

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GFXuser name:
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Full Name:
  Juan Pablo Céspedes
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Member since:
  07/22/2006

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