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GFX Forums > Jobs [J] > [PAID] Texture Artist - Contract (Southern California)

[PAID] Texture Artist - Contract (Southern California)
AscendiEnt | 05/02/2008 @932 | Edit edit post
A hot new contract opening just became available for a Texture Artist!

The position is in Santa Monica, CA and will be part of a team working on an Action/Adventure nextgen title. The contract position will be for 2 months and may last possibly longer. As a Texture Artist on this project you will be producing level textures for an upcoming AAA title.You will need to have a strong technical background in Photoshop. Solid knowledge base of the implications of texture use in-game, including shaders, lighting, and post FX. You will be working on highly detailed realistic environments (not props) that range from indoors to outdoors, with an emphasis on dynamic realism.

REQUIREMENTS:
  • Very strong 2D/3D drawing and painting skills.
  • Self-motivated, with a strong artistic vision that allows them to complete tasks without supervision.
  • Willing to work on a full-time, temporary basis. (freelance)
  • Performed as an artist with responsibility to develop textures on AAA titles for Playstation, Xbox, or PC.
  • A more realistic artistic style is preferred. An ability to create game art for different genres - a strong background in drawing and painting realistically is a must.
  • Experience with Maya and/or 3D Max
To Apply:
  • Please send your resume to nextgen@ascendientertainment.com
  • Place the text "Texture Artist" in the subject line.
  • Please provide the date you are available to start
Please Note:
  • This is a 2 month on-site contract position in Santa Monica, CA.
  • The hourly rate is $35-40/hr DOE. Time+1/2 for overtime.
  • Partial relocation assistance provided for non-local candidates.
Feel free to visit us at www.ascendientertainment.com!

Playstation, PS2, PS3, PSP, Xbox, Console, Title, Game, Video Game, 3D, AI, Gameplay, online

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GFXuser name:
   AscendiEnt
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  Ascendi Solutions
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