The Last Train
The Last Train
3D Modelling \ Technology | 05/27/08 @639 |
kerem |
critiques (4) |
views (309)
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Description
Software Used: Maya 6 | Software Renderer | PhotoshopDescription: I started to work with this scene on April 2006 and finished June 2006. One of the longest project I ever worked with Maya. No photographic elements used. Each and every object modeled on Maya. Mixed of NURBS and Poly modeling from scratch - no extra plug-ins or free stuff used for that. Lighting done with lots of point lights with different colors and shadow settings. So theres no GI and Final Gather - I simulated the area shadow with using those point lights. I placed different cameras for rendering different angles - this scene also detailed enough for an animation.
See more on my web site - keremgogus.com
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05/31/08 @151
I like it
06/01/08 @673
06/04/08 @500
11/24/08 @422
why didn´t you used textures with glow effect + illumination instead of several light sources for each light spot. you also could have used environment setting attached to the textures that cast reflection, shaddow etc.. like you already did here for the light sources to make it more authentic.
anyway! good job
8/8