Taka (low poly)
Taka (low poly)
3D Modelling \ Figure | 02/20/05 @913 |
linh |
critiques (6) |
views (1123)
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Description
HelloThis is my low poly modelling, character design and texturing exercise.
Taka is 1/5 character of my Ninjas vs. Demon/ zombie theme.
I have also completed DX and Felicity, please take a look and vote.
I hope to be able to complete my next model in a shorter time.
Modelled in Maya, textured in PS.
Modelling 10 hrs
Unwrapping 8 hrs
Texturing 17hrs
Taka
1620 Tri faces
512 x 512, 512 x 512 textures
Sword a = 116 tri faces
Sword b = 104 tri faces
256 x 256 Textures
Thanks for looking.
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Wireframes _ Textures |
Comments (6)
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02/21/05 @515
why is it lowpoly, is it for a game or something?
02/21/05 @554
02/21/05 @799
The texture and the modeling are really beautyfull.
02/24/05 @197
ya thats it post a link to an animated version
02/24/05 @604
I think I would have separated the eye globe(?) in the texture and give it more space. That is for two reasons. First you get more detail in an area were people like to focus their attention and secondly you give room for the animator to move the focus of the eyes. The ear does not need to be separated in my opinion. Since it is lowres character I would like to see the wireframe aswell
This look as a main character to me and maybe you should even model a lowres teeth area so he can open his mouth in a angry showing the teeth face.
very nice texturing so far !
You want the face in a totally relaxed pose in the bindpose and the eyebrows look a little tensed
07/12/05 @763
im personally fanatic about samurais and such. YouŽre heading for the game
industry areŽnt ya ?