Character - heavy battlesuit
Character - heavy battlesuit
3D Modelling \ Figure | 02/23/05 @929 |
johanflood |
critiques (22) |
views (2447)
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Description
This model was done entirely within Maya with the polygon tools, MJ poly tools and procedural textures. The mesh is 260 000 tris when smoothed one time. Design is supposed to be as realistic as possible and when I spoke to an American soldier who was in Iraq on duty he thought it would work fine in reality. There are artificial muscles and an exo skeleton built into the suit so the weight should not be a problem. The shaders are a bit to shiny for use in battle but that is just to show the model.
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Full version [1024x768 px] [168k] |
Comments (22)
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02/23/05 @936
max points.
02/23/05 @953
10+
02/23/05 @983
02/24/05 @071
great concept.
02/24/05 @209
Character with a heavy battlesuit
02/24/05 @378
02/24/05 @676
Quick note: It get's upwards to a 130 degrees (F) in August here, so I hope that sucker has a built in thermostat/cooling system
02/24/05 @756
Top job dude!
02/24/05 @825
02/25/05 @058
02/25/05 @607
02/26/05 @449
02/26/05 @611
....what the blazes is that thing sticking out behind?!
02/26/05 @740
02/26/05 @881
02/27/05 @657
02/27/05 @709
03/01/05 @617
03/01/05 @666
Character with a heavy battlesuit
AWESOME
'man' you did like everything for this!!!
this is just amazing BRAVO!
now you need to post here Post Your Happy Place!!
I would like to see what kind of happy place YOU have to make your 3d art work!
03/04/05 @529
I put a lot of work into this over a long period of time because I felt I could improve in some areas and it really feels good when you took the time to check out the WIP thread aswell !!!
THANKS again
03/22/05 @798
10/14/05 @900
7/7