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realityengine

 01/05/03 @379

matteo is lame.
 
HaNdSy44

 08/26/03 @794

yup :p
 
ZENDELTA

 10/13/03 @475

I had the pleasure of not meeting Anson in Sri Lanka which is kinda sad. Bu thtis kid smokes and comes from the other side of raw vision. And its kinda cute that he says learning photoshop is just like learning guitar..always neeter to do it with a friend at the same time or someone who know the licks already. My buddy Eminem adores this dude abd Black Mustache so he must have somethin' down...scan the groove to simmer. Zen
 
liemtran308

 12/05/07 @853

Phong rendering (Phong shading) was invented by a Vietnamese guy name
Bùi Tuong Phong.

----------------------------------------------
Bui Tuong Phong
From Wikipedia, the free encyclopedia
http://en.wikipedia.org/wiki/Bui_Tuong_Phong

Bui Tuong Phong (Vietnamese: Bùi Tường Phong, 1942–1975) was a Vietnamese-born computer graphics researcher and pioneer. His works are most often indexed under his family name, Bùi, which comes before his given name by Vietnamese name convention. But his inventions are remembered under his given name Phong, since it is conventional to address Vietnamese persons by their given name.

Life

He was born December 14, 1942 in Hanoi, Vietnam. After attending the Lycee Albert Sarraut there, he moved with his family to Saigon in 1954, where he attended the Lycee Jean Jacques Rousseau. He went to France in 1964 and was admitted to the Ecole d’Ingenieur de Grenoble (ENSEHRMAG). He receive his Licence es Science from Grenoble in 1966 and his Diplome d’Ingenieur from the ENSEEIHT[citation needed], Toulouse, in 1968. He joined the Institut de Recherche d’Ingenieur et d’Automatique (IRIA) in 1968 as a Researcher in Computer Science. He was working in the development of operating systems for digital computers. He came to the University of Utah in September 1971 as a Research Assistant in Computer Science.

The tragic element for Phong is that he knew that he was fatally ill while he was a student. After University of Utah, Phong went on to Stanford as a professor, and he died in a short time after finishing his dissertation (1975) because of cancer (Leukemia).

Mr. Bui Tuong Phong was married to Ms. Bui Thi Ngoc Bich from Nha Trang, Vietnam, in 1969 in Paris, France. He and his wife had one daughter.

According to Professor Ivan Sutherland and Phong's friends, Phong was a very smart, nice and modest person. This is what he said about his work in computer generated images: "We do not expect to be able to display the object exactly as it would appear in reality, with texture, overcast shadows, etc. We hope only to display an image that approximates the real object closely enough to provide a certain degree of realism."

Work on computer graphics

Dr. Phong was the inventor of the Phong reflection model and the Phong shading interpolation method, techniques widely used in computer graphics. Bui Tuong published the description of the algorithms in his 1973 PhD dissertation[1] and a 1975 paper[2]. He received his Ph.D. from the University of Utah in 1973 [3].

He developed the first algorithm for simulating specular phenomenon. When working on his doctorate, he was very focused on selecting a topic and completing his dissertation very fast. Professor David C. Evans very enthusiastically supported him in this project. Professor Ivan Sutherland worked with him for improving the previous Mach banding problems, and on using normals for shading. His fellow students also supported him very much, as James H. Clark, Franklin C. Crow, George Randall, Dennis Ting and John Riley. He finished his dissertation much faster than other students of the time did.

Phong, McDermott, Jim Clark and Raphael Rom had created a very first computer graphics generated picture looks like its physical model: the VW bug. As a computer graphics icon, it still crops up in highly respected journals and animated features

___________________
Liem Tran
Seattle, USA
 
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