Full news article
Category: |
|
Post comment
To write a comment you need to be logged in
If you're not a registered member, click here to sign up.Search the site
RSS Feed of this page | Found a dead link? Report it!
Copyright © 2000-2008 All rights reserved
Read the Terms of use and Privacy Statement.
This site is a property of Brothers in art For more information and support, contact .
Copyright © 2000-2008 All rights reserved
This site is a property of Brothers in art For more information and support, contact .




Private Comments
Comments on this item are private. You can still add your comment, but it will only be visible to the artist.03/06/02 @910
03/06/02 @946
03/07/02 @026
03/07/02 @026
03/07/02 @375
03/08/02 @839
Also, because of the vast amounts of crap that's made with it, it's hard for people to try your RPG. It is fun and addicting to play with, though, I must admit. I might actually download it again.
I was surprised to see this featured here...
03/08/02 @841
03/08/02 @919
The only boundairy is your own imagination... and graphic skills and well.. alot of other stuff too, but you get the point
03/10/02 @816
03/11/02 @934
03/14/02 @053
03/14/02 @724
03/14/02 @884
03/18/02 @675
03/20/02 @983
03/21/02 @608
03/24/02 @526
03/26/02 @209
03/26/02 @521
03/29/02 @909
If you are interested mail me at: jesusghost@yahoo.com
Thanks
12/02/02 @645
thanx for the articles you wrote and all the work you've already gone through...
12/05/02 @815
-------------------------------------------------------------------------
I can't download that Run Time Package (RTPe.exe I think because that is the thing what gives an error..)
12/14/02 @070
01/04/03 @624
02/24/03 @310
03/13/03 @603
Philfil:
you probably made an event that says:
you open the chest....
change gold held: add ...gp
do it this way, and it will keep repeating yes.
what you need is a switch. A switch is one of the most important functions of rm2k.
Switches can be turned on and off. While you are inside the event, insert a new code into the already existing code you made. Make it a 'change switch' and make a switch with the name: chest 1(or something similar). Turn it on. press ok.
Then, make a new page in the event, with the event condition:
switch 0001:chest 1 on. (this is not a code but can be found at the left side of the event screen. Then make a message that says: The chest is empty.
What you've done now is:
Message: You open the chest...
Change gold held: add ... gp
turn switch chest 1 on.
At the new page, which starts when switch chest 1 is on:
Message: the chest is now empty.
this way, you will only be able to open the chest once and then it will be empty.
03/13/03 @604
03/13/03 @606
I've already made a racing game and I'm currently working on a simulation game: you play a character that lives in a city or whatever and you need to earn money and try to get a good house and besides that, there are a lot of special things to do....something like the sims but with worse graphics, a worse social system but with a lot more things to do.
07/20/03 @843
07/28/03 @138
09/22/03 @957
11/27/03 @022
If you decide to use it, you should buy it from Enterbrain though. It's not fair to the programmers who made the engine to get nothing in return for thier hard work
12/23/04 @897
is there anone who know a link to it that actuly works
note: i have just found the rtp still need the game maker itself though plz if u dont have a working link email it to me or somthin
erm soz to wast yer time i found it but thanks
02/25/05 @373
02/25/05 @452
02/25/05 @493
02/25/05 @499
02/25/05 @813
03/08/05 @351
03/22/05 @961
07/24/05 @414
04/20/06 @531
04/20/06 @535
08/27/06 @002
As for the battle system, with a little knowldge you can make a side-view system on par with Lunar, especially using RPG Maker 2003 monsters and Japanese charsets.
It's the ability to import resources from other countries that I think is most ignored, and when it isn't, some American or German forum hopper takes credit for a Japanese resource knowing full well that nobody will know otherwise.
At least that's I think. lol A bit of a long comment. ^_^;
02/22/08 @772
thank you
03/30/08 @659
I put about three months of work into a Zelda spoof using RPGmaker 2000 and I really want to release it to the public, but I have no idea how. It's a pretty large file weighing in at 51.1 MB, and I've been searching all over the intrawebs to find a host.
Any ideas?
Thanks!
04/04/08 @108