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New artwork quality guidelinesToday a new set of artwork guidelines has been made available that restricts the types of artwork that can be uploaded to GFXartist. At this moment we are still introducing the rules and of course we'd like some feedback as well. Once we're confident that this is the way to go we will start moderating the galleries to make sure the guidelines are followed. Although we call them quality guidelines, they are set up to reject certain types of art, not art of a certain quality. We've taken the common sense approach and disallow for instance quick sketches, snapshots, low resolution photos, tutorial recreations, painted recreations of photos, etc. This means that many of you can continue like you did. Even if you feel your skills are quite novice, if you've clearly put time into your work and if you are selective of what you publish, you'll be just fine. These rules will without a doubt restrict the freedom of certain members and even rule out some members. However consider this. GFXartist has a reputation of displaying an overal high quality selection of art in its galleries. That's why many people come here and that's why it's a good place to show your art. Less skilled artists can profit from the reputation and it attracts skilled and professional artists from whos feedback we profit. All in all, having a high level of quality is what makes this site so interesting. If we stick to the 'everything goes' approach, we will eventually lose that reputation, skilled members will go somewhere else to get their 'fix' and we become a drop box where people adore eachother for the lovely little doodles they whip up. Lovely, but that will not be GFXartist's future. Botom line, we think quality control is necessary to keep this site interesting to the public. If that means that we exclude a group of creatives, so be it. We focus on people who take their work seriously and who put energy in the development of their skills. Many members have a problem selecting artwork to show here at GFXartist. They feel the need to show everything they create. We don't want you to show everything, we want to see your best work. Especially when you're skills are still developing, we want to see you improve. To make sure members become aware of how to select their work, we will help and remove artwork that isn't fit for display. In addition to the rules, there are also 'Profile only' categories (Currenty only available after you created an artwork, not directly from your my artworks page). You are free to publish works in these categories, they are excluded from the public galleries and artworks in those categories will not be moderated (unless they violate copyrights, or show genitals/sexual acts). So let's scan through the new guidelines:
Artwork quality guidelinesWe're curious about your thoughts and I'm sure many of you have some feedback to give. However please attempt to finetune these rules or point out possible flaws. Do not offer complete new concepts of moderation here. The forum is a better place to start those discussions. |
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09/22/04 @202
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09/22/04 @275
I am a moderator at a slovenian graphic portal and we have that option of choosing whats "best" and whats fiting in our galleries and whats not... simillar to your new decision. But there will be needed much time for selecting good from bad (after all u r one of the biggest graphic community in the world, so there will be a loooot of work to select), there will be some angry people who will think that they should fit into ur galleries, there will be some other issues that u'll need dealing with... but i think thats a great step!
09/22/04 @281
Although I agree with the changes, I bracing for the impact of those who get "moderated."
09/22/04 @290
09/22/04 @342
I wouldn't want to be in the mods shoes though
09/22/04 @345
I appreciate feedback, while also reminding myself that lack of votes does not always equate lack of quality. Finding that correct balance in the voting process is difficult to understand. So many look, but so few feel confident to comment or vote. Is there perhaps a lack of understanding between the responsibilities of new members and the futures of existing members? Or are most people just afraid to get their feet wet by leaving a comment or two?
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09/22/04 @448
The guidelines does look harsh.. But really, there's already deviantartist available for the sort of stuff the outline rejects (whoops, hope that last bit wasn't too harsh!)
09/22/04 @451
09/22/04 @476
what is meant by "painted recreations of photos"? I'm hoping you mean painting from a photo you've just found somewhere because all of the paintings I've done have been made with precise and close reference from photographs I've taken. This is for a greater sense of realism.. I may be asking a stupid or obvious question but just need to clarify or my gallery needs some serious editing:S
cheers
09/22/04 @493
09/22/04 @530
This rule wants to prevent stupid overpainting.
09/22/04 @540
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09/22/04 @569
Using photo reference is absolutely no problem.
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09/22/04 @671
This is a big job. (You may need more moderators.)
09/22/04 @705
However we'll take a go at it first. In the near future we might have some specific jobs to be filled by anyone interested. Both moderation and content managing. But, more on that later.
09/22/04 @755
But this is why I like GFXartist. The level of work here is at the very top steps of what are so called art websites, where as mentioned in the guidelines, people will post 'snapshots', crummy sketches, and work that doesn't take much time nor effort to create. I agree on this principle completely. Even if you're not technically skilled at first, if you put extra time into something, it WILL surely show. I'm totally for the new rules.
- Bob
09/22/04 @770
It´s great to finally have some set standards here... this gives me an incentive to remove that paintover of mine from my gallery - Ironically, my most viewed and best voted artwork, haha! (I know, I should have done it long ago) Hope we start seeing real results soon.
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09/23/04 @966
~C
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09/23/04 @370
My suggestion is that you guys (the gfx staff) should call 20 (estimated number) trustworthy members to 'moderate' the galleries.
Gratz on all this improvement I've seen lately anyways. Cheers.
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Bj
09/24/04 @202
Interesting.
09/24/04 @314
Especially the banning of photo-paintovers that mimic digipainting!!!
There are some candidates who will be treatend by that....hehe
09/24/04 @409
But referencing a photo ought not be a problem. In the uk (at least) images are (of course) copyrighted, but not the concept behind them. If copyright extended to ideas behind artworks, we wouldn't be able to do anything! Patents protect ideas. Most images aren't (and can't be) patented. Anyway, you can't use another artist's image (or bits of it) without permission. And shouldn't. But you can interpret it and do a painting on same subject, with figures in same place etc.
Also, by placing such a restriction, (in the past) you'd have ruled out roughly 50% of the masterpieces found in art galleries today (eg all those venus's reclining are evolutions of each other; illuminated manauscripts; altar pieces, rennaisance madonna's... ).
In traditional fine art courses, you are postively *encouraged* to reinterpret past works (ie reference them). On my masters degree I did purely original stuff, and took some flak as a result... very silly
Of course, for this website it may have to be slightly different - especially if it's just a matter of quality control. I recognise you must draw the line somewhere -but precisely where and when is tricky, and ultimately subjective...
09/24/04 @600
Fans are owners of their characters as the creators since with no fans there will not be characters at all.
Thats just my question because im thinking in making some SNK characters with my aproach on them, but now i will not be able to post them
09/24/04 @774
It is against copyright laws to pull a photo/image off the internet/ out of a book/ etc, and paint over it/ trace it. Even if you change some things, you still used a piece protected under copyright law. As soon as someone creates a piece of art, that work is automatically under copyright. Keep in mind that the artist/ photographer doesn't have to be famous to be able to sue the pants off someone for claiming their work. And here is a point that many people forget- work that looks too much like an existing picture can get into some strife. There was a good artist here who 'took the idea', had figures in the same place, but didn't 'paint over' or 'trace' the artwork. This artist still got into trouble, because people recognized the piece.
The best thing to do is to be original. Yes, occasionally your work will look like another piece, but if you do everything from your head that will only be coincidence. Referring (except strictly when learning, in my opinion, which should be kept personal) will more often than not lead to problems. This includes using someone else's concept, if your work looks too much like how the original artist executed that concept.
Hybridos:
I erked a bit with the fan art rule also, until I read what it was saying. If you are to draw a fanart of something, it must meet/ match/ be better than the original. Sorry to the fans of Dragonball Z, but I hate Dragonball Z. I have seen so much fanart of that show to last me 3 lifetimes. Most of the time, the quality of these pieces are poor (for example, bad sketches on smudged/lined paper that you will see in monsterous amounts if you only search on Google). If you do a fanart piece, it should be good quality, just as good as any Elite worthy image. Fanarts aren't an excuse to slack off. And they are not an excuse to copy something. Who said that Goku should be the stout (flat) little anime character than many people draw him as? Why not be creative and draw him realistically, with a dynamic pose and realistic effects?
How I understand that rule, is that half an hour sketches in the back of a school book of Goku or SailorMoon won't be tollerated. Fanarts must be original, artistic and of good quality. If you were instructed to make a poster promoting your favourite movie that would be shown to the creators of that movie, that would stand for all their hard work, what would you show them? A quick, smudged sketch with coffee stains or a kickass poster with dynamic pose and lighting, with hand painted special effects and great composition?
This isn't really a direct response to your posts guys, just what I thought of when I read them. So please don't take anything I just prattled on about as a personal attack at all.
Martin, feel free to correct me if I've strayed!
09/24/04 @863
09/25/04 @011
direct reproduction of a photographic image is deffinetly something i agree with restricting, but i think it should be specified to that... using a reference is still something entirely normal to art from a historical and modern standpoint.
09/25/04 @332
As for fan art, that's still allowed too. Like CityRose pointed out, we expect the quality of the fanart to at least match that of the original.
In general, the exception is, 'unless it's very well executed and/or has an original concept'. The point of these guidelines is still to tune up the quality of the galleries in general.
09/25/04 @587
I am all for quality, and GFX prevails, but dont discard budding creatives. and there should be a code of politeness too..dissuading scathing criticism..
sayin this as i have seen what some people have commented on others works.. quality rules, help rules more, snobbery and put downs dont.
hope i didnt go to off topic.. but basically, before cutting art it should be given credence to whether it has been worked on honestly or not, rather than whether it is great or not.. the artists honesty to his pursuit of art is what matters most.. i hope you understand martin and dont take me wrong,
love,
Omen
09/25/04 @655
Tutorial artwork recreations
Images which are the result of step by step tutorials and have a similar look and concept as the tutorial example ar not allowed. Unless the tutorial techniques are used in a larger context or for an exciting concept, these works are not allowed. This includes Greg Martin's tutorials. More uninspired images of planets and star fields will be unpublished.
Now I am one of the millions of people that admire Mr Martin's work, and have myself learned a thing or two from his tutorials. Created a few star field/planet combos of my own. I didn't publish them because of this rule.
So how does exile by Nitsu not only get but published, but ALSO submits this painting into the 3D Nature catagory?
I'm not out to burn this guy, by all means no. In fact I give him credit for admitting (on his website) that he did indeed use Mr. Greg Martin's tutorial to create his piece. But this is in direct violation of the new guidelines that were put forth.
So am I a bastard for pointing this out? Or am I performing the duty tasked to all who choose to participate here in ensuring the quality of the site? I think if anything were to come to this Nitsu he should at least have to place his piece in the Painting catagory as it was derived from a painting tutorial.
I feel I'm about to get some major bad vibes for posting this, I am no Lunatique, Greyfin, Robert Mekis, that I know. I still feel I have alot of work to do to feel that I've even put my time in to make this a better place, but the posting of Exile IS a direct violation, and seeing so many 'old school' members praise these rule amendments, the least I feel I can do to contribute is to help uphold them.
(Bracing for the resulting comments of this post)
09/25/04 @677
09/25/04 @840
The main concern was at least to have the work catagorized in the right place. The tutorials are straight painting in photoshop. I know 3d doesn't get that much attention here, but to misrepresent it is a injustice as well.
09/26/04 @182
Wysiwyg: Don't get too excited now. The artwork you pointed out would have attracted our attention, as a matter of fact I've moved it to Profile only / painting. However at this point we don't actively moderate yet. Just to give everyone some time to find these new guidelines. I do think we'll be enforcing them soon, since I don't see any major flaws in the rules we have so far and feedback has been positive. There will always be works that seem to slip through, we'll start at the very bottom and tighten our grip if needed.
09/26/04 @205
Good quality is neat, but where to draw the line?
Oh well, as long as it is properly implemented.(The Rules looks cool BTW)
It shouldn't be a problem. But let not make this place into an elite club, shall we? I think that isn't what GFX stands for.
09/26/04 @551
I feel that with these new restrictions this style could end up being filtered out if anyone chose to post some (I have been planning on adding some myself). Will we have any right to contest the artistic merit of our pieces to the mods?
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09/27/04 @117
juksey: the guidelines are here for quality control. For most guidelines an exception will be made if the work is well executed.
09/27/04 @451
09/28/04 @007
Cheers!
09/28/04 @076
I'll now concentrate on the new flow of artwork and browse through the new work every day. My estimate is that it will result in two or three artworks getting unpublished daily. Depending on how strict we need to be that number may grow, but not for now.
09/28/04 @085
10/24/04 @238
I was off for a month or two, and when I came back I noticed the number of works had decreased - and I guess this is why. Now it will take A LOT less time to go through and comment/vote on the works!