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		<title>Blender 2.36 released - GFXartist.com</title>
		<link>http://www.gfxartist.com/general/general_news/71452</link>
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		<copyright>Copyright 2000-2008 GFXartist network / Brothersinart</copyright> 
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		<pubDate>Tue, 02 Dec 2008 21:20:22 EST</pubDate>
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		<title>kayosiii</title>
		<link>http://www.gfxartist.com/general/general_news/71452#979730627</link>
		<description>Blender is definitely looking better with every release. I might try using it again in the very near future</description> 
		<author>kayosiii</author>
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		<item>
		<title>AntonioBianco</title>
		<link>http://www.gfxartist.com/general/general_news/71452#246810</link>
		<description>Since no one commented yet, i want to drop a line : i use blender since release 1.72... so it&#039;s around 5 years... damn i am getting old... but well, let me tell ya : this tool is really complete and it can be useful also in commercial tasks. I earned money with it, using it at work, and i know a lot of people that use it at work too.  
 
They are starting using it in hollywood too (spiderman2 for instance) and as the developers add more features, the software itself become more and more appealing . 
 
Before going to buy a commercial sofware (or get a pirated copy...) do yourself a favour : go and try blender. Try with some tutorials, don&#039;t get discouraged with the gui. It&#039;s not the standard gui, but this is a pro, not a con, and you&#039;ll discover it while using it. Ask in the forums, it&#039;s full of people wishing to help you. And after some weeks of blendering, you&#039;ll never stop! Ok, maybe you&#039;ll stop someday... but... you got the point. 
 
Greetings, 
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		<author>AntonioBianco</author>
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